Tom Clancy’s Splinter Cell Games

Tom Clancy’s Splinter Cell (2002)

For his first assignment as a Splinter Cell, Sam Fisher is dispatched to Georgia to investigate the disappearance of two CIA agents. He soon uncovers a campaign of systematic ethnic cleansing being waged by Georgian President Kombayn Nikoladze.  When NATO intervenes in the situation against Georgia and Nikoladze, Nikoladze goes underground and retaliates against the U.S. by initiating an information crisis in America, using advanced computer algorithms developed by Canadian hacker Phillip Masse. Fisher is dispatched to hunt down Nikoladze and stop the crisis. Fisher eventually discovers that Nikoladze is working with rogue Chinese general Kong Feirong to develop nuclear weapons, and has even gone so far as to place a nuclear suitcase bomb codenamed the ARK on American soil. Infiltrating the Georgian Presidential Palace, Fisher assassinates Nikoladze, ending the information crisis and stopping Georgia from detonating the ARK.

 

Tom Clancy’s Splinter Cell: Pandora Tomorrow

2006: The U.S. installs a temporary military base on East Timor to train the developing defense force of the “world’s youngest democracy.” Resistance to the U.S. military presence in Southeast Asia is widespread and passionate, but the threat Indonesian militias pose to Timorese democracy is deemed sufficient justification. Anti-U.S. resentment comes to a head under the leadership of guerrilla militia leader Suhadi Sadono, acting with the unofficial support of major corrupt factions of the Indonesian government. Suhadi’s men attack and occupy the U.S. Embassy in Jakarta, taking dozens of civilian and military personnel hostage.

Deployed by a top secret wing of the NSA (National Security Agency) known as Third Echelon, Sam Fisher is a lone field operative supported by a remote team. Fisher must defend and assist the U.S. military, both locally and from remote locations, until Suhadi’s terror-driven policies can be subverted and the guerrilla faction eradicated. Charged with saving the world, it’s a high stakes game. If he fails, the U.S. will deny any knowledge of his existence.

 

Tom Clancy’s Splinter Cell: Chaos Theory

Fresh from the East Timor operations, Fisher is now put on the front lines of information warfare. The year is 2008 and the world is suffering from citywide blackouts, stock exchange sabotage, and electronic hijacking of national defense systems. The stakes are high and Fisher, as the NSA’s most elite black-ops agent, is inserted in operations to aggressively gather intelligence. A wide range of missions call on a lethal mixture of weapons and close range combat. While Chaos Theory demands the same agility and athleticism required in previous Splinter Cell incarnations, some new weapons, gadgets and moves are available, such as the prototype Land Warrior rifle, and the stealthy, but oh-so-deadly inverted neck break.

 

 

Tom Clancy’s Splinter Cell: Double Agent

Veteran agent Sam Fisher is back. But he’s never faced an enemy like this before. To stop a devastating terrorist attack, he must infiltrate a vicious terrorist group and destroy it from within. For the first time ever, experience the relentless tension and gut-wrenching dilemmas of life as a double agent. As you infiltrate a terrorist organization in its American headquarters, you must carefully weigh the consequences of your actions. Kill too many criminals and you’ll blow your cover. Hesitate too long and millions will die. Do whatever it takes to complete your mission, but get out alive.

 

 

Tom Clancy’s Splinter Cell: Essentials

The game starts off in the year 2009, after the events of Splinter Cell: Double Agent. Sam Fisher sneaks into the graveyard where his daughter, Sarah, who has been recently killed in a car accident, has been buried. Fisher is arrested at this grave site, taken into custody and interrogated. During this time, Sam recalls past events, that are then played as missions. The first flashback mission is set in Colombia back in 1992. Fisher is at this time a member of the Navy SEALs. His commanding officer, Douglas Shetland, has been captured by FARC guerrillas. Going against the direct order of the commanding officer, he performs a solo rescue mission of the commander. However, in the end, Sam is still found guilty of murdering his Third Echelon handler, Colonel Irving Lambert. In the final mission, Sam steals the evidence and escapes.

 

 

Tom Clancy’s Splinter Cell: Conviction

A few years have passed since the cliff hanger conclusion of Tom Clancy’s Splinter Cell: Double Agent, in which Agent Sam Fisher undertook a particularly dirty mission, full of questionable actions, in the shadow of the inexplicable and unmourned death of his daughter. Fisher is now a renegade operative digging into the events of the past and he doesn’t like what he has found. His personal investigation into his daughter’s death reveals that he’s been betrayed by his former agency, the Third Echelon. The agency responds by pursuing him, but as he works to elude them he becomes aware of a deadly terrorist plot that threatens millions. He is uniquely positioned and prepared to act against this, but success is doubtful without the help of former friends from the Third Echelon team, resulting in a series of life and death situations for himself and the country where trust can by no means be assumed.